A small battle between my White templars and Andreas.K's Necrons
I had a crusader squad in a rhino, 10 man, sgt with a lightning claw and stormbolter and an Initiate with a power axe and one with a meltagun. Another crusader squad, 5 initiates, one with a lascannon and one with a grav gun with five neophytes as cannon fodder to protect them.
A stormtalon with skyhammer missile launchers and the TL-assault cannon.
last but not least I had a razorback with a TL-lascannon driving 5 honour guard with the chapter banner and the Chapter master himself, kitted out with 2 lightning claws and artificer armour (I forgot he had the armour indomnitus, so that was around 60 pts down the drain).
I had a crusader squad in a rhino, 10 man, sgt with a lightning claw and stormbolter and an Initiate with a power axe and one with a meltagun. Another crusader squad, 5 initiates, one with a lascannon and one with a grav gun with five neophytes as cannon fodder to protect them.
A stormtalon with skyhammer missile launchers and the TL-assault cannon.
last but not least I had a razorback with a TL-lascannon driving 5 honour guard with the chapter banner and the Chapter master himself, kitted out with 2 lightning claws and artificer armour (I forgot he had the armour indomnitus, so that was around 60 pts down the drain).
I was up against 2 groups of immortals with tesla weaponry, lead by an overlord each.
two annhilation barges and a doomsday ark.
two annhilation barges and a doomsday ark.
the mission was Big guns never tire, with deployment on the short table edges.
Necrons got turn 1. they moved up pretty agressively.
One barge shot and wrecked my Rhino through the ruin so the crusaders disembarked behind it, in hindsight they should have deployed out in the forest. The Doomsday Ark couldn't see any targets and so moved into position on his left flank, which meant it didn't have its disgusting 72" range this turn!
One barge shot and wrecked my Rhino through the ruin so the crusaders disembarked behind it, in hindsight they should have deployed out in the forest. The Doomsday Ark couldn't see any targets and so moved into position on his left flank, which meant it didn't have its disgusting 72" range this turn!
Nothing else happened basically so it was my turn. I moved the Crusader squad up into the forest (see?)
The razorback, it's path now blocked by the smoldering wreck of the Rhino. elected to go left instead and fire on the annihilation barge with it's twin-linked lascannon, I however failed to damage it.
The razorback, it's path now blocked by the smoldering wreck of the Rhino. elected to go left instead and fire on the annihilation barge with it's twin-linked lascannon, I however failed to damage it.
the crusaders with the lascannon hung back in their crater (we had decided to treat all craters as difficult terrain instead of using their rules from the book). They also fired on the Barge and managed to only glance off one hull point. The Crusader squad ran up through the woods but didn't manage to quite get to the crater.
In return the barge fired on the razorback, also peeling off a hull point, the immortals moving up, one group coming around the corner of the bastion in the middle (it was just impassable terrain for some LOS blocking)
their relatively short range meant they could do little else this turn.
their relatively short range meant they could do little else this turn.
The Doomsday ark however caught sight of the crusader squad coming out from the treeline and fired its 72" range gun... that has strength 9 and AP 1....!!!! What the hell!?
It rolled a solid hit and the explosion got all but two of the hapless marines....
It rolled a solid hit and the explosion got all but two of the hapless marines....
Those two poor bastards where however in range of the immortals now and so got blasted to bits. Ouch!
the Barge fired again on the razorback but only managed to peel off another hull point! One more to go.
The immortals simply continued to move up towards me, the unit by the bastion moving in to grab the objective on my right flank. It was gonna be a toughie to get them off it now.
My stormtalon came in from reinforcments, luckily and fired on the annhilation barge (the other barge had just been sitting on the objective in his deployment the whole game. it wasn't even bloody needed!).
The combined fire of a razorback and a stormtalon was enough to bring the first annhiliation barge down so the crusader squad with the lascannon fired on the imortals and actually managed to kill a few, and two of those didn't come back up.
My Chapter master and honour guard had disembarked earlier and were now moving up, hoping to get a rather long charge off to assault the immortals coming towards them. Luck was not with me however and I failed their charge distance.
So on the necron turn he actually charged me, however as luck would have it my chapter master killed his overlord and the honour guard put a few immortals to the test by putting them in the ground. They failed their morale check and fled.
well, they tried but my finest warriors of the White templars ran them down. I needed this!
well, they tried but my finest warriors of the White templars ran them down. I needed this!
funnily enough the overlord got back up, all alone, caught between the honour guard and the lascannon crusader squad.
The necrons did however bring the stormtalon down with massive amounts of firepower.
In response the lascannon crusader put a giant hole in the back of the overlord, killing him again...But he got back up! Again!
he moved towards the crusaders, hellbent on showing them what happens if you lascannon a Necron Overlord. But he died from the overwatch. And this time he stayed dead.
he moved towards the crusaders, hellbent on showing them what happens if you lascannon a Necron Overlord. But he died from the overwatch. And this time he stayed dead.
My chapter master, called in an orbital bombardment on the remaining immortals on my right flank in an attempt to get them off the objective they were sitting on, but alas the bombardment scattered and only killed two. they did not get back up from that though!
The Crusader squad realized too late that the battle was nearing its end and that they should move to take the objective in front of the bastion, so they ran out of their beloved crater and towards the ruins with some covering fire from the razorback.
The chapter master and his bodyguard moved up to reach on of the enemy objectives past the bastion hoping the battle would end before they got hammered by the second annihilation barge and doomsday ark.
Alas on their way there the honour guard fell to mass fire, leaving only the chapter master making a mad dash towards the objective.
The chapter master and his bodyguard moved up to reach on of the enemy objectives past the bastion hoping the battle would end before they got hammered by the second annihilation barge and doomsday ark.
Alas on their way there the honour guard fell to mass fire, leaving only the chapter master making a mad dash towards the objective.
If they game would end now I would get 3 more victory points. But it didn't. If I had remembered to use the armour indomnius's once per game 2+ invuln save he might have survived the onslaught of the barge and the immortals. But I didn't so he fell and the game ended a crushing 2-7
It was a good game, and the second time I've ever met Necrons. My thoughts are: they are disgustingly dangerous.
Also this was the first time I fielded my White templars. They are my assault focused Space Marines. They're fun but not that great as they lack any meaningful long range anti armour weapons.
FOR THE EMPEROR!